27 December 2009

A game or a screen saver? A Knight's Story 2

A game or a screen saver?  A Knight's Story 2.

Joran: Usually I don't post up a game if I think it sucks.  This game, however, deserve some slamming from me.
This game sells itself as an idle game - meaning you are meant to take it easy and play it over a long period of time with little player involvement.
At start, you choose a character and name it.  Then you make an all important decision to step out of your home city.  Aye, step out and you might die.  Stay and you might live, till our fossil fuels run out.  So you step out.
Once you've done that, you meet monsters and fight them.  This will take a minute and done automatically.  Once that monster has been slain.  Wait another minute for a new monster.  If you kill it, great!  Wait another minute.  If you die.  Wait a minute while you get teleported to your home city and you can make the all important decision again.  Travel from screen 0 to screen 1?
100 minutes later, you wonder if you can see new scenery.  Yes you may.  Wait one minute to step to a new piece of land and one minute later, you meet a powerful monster who will let you enjoy a one minute teleportation to your home city.  Travel from screen 0 to screen 1?
500 minutes later, you wounder if you can finally see new scenery.  Yes you may.  Spend one minute to travel and hey!  You actually can!  You are now in screen 2!  All in 500 minutes, no sweat.

An idle game with no effort from you.  Only having to make the decision to step out from screen 0 to screen 1 and let the game do the rest.  Died?  Move out and watch the show.  Died again?  Move out and watch the show.  The game can't get more engaging than this.

play it if you're REAL bored: http://www.kongregate.com/games/Colino/a-knights-story-2

25 December 2009


Defense artillery game.
Joran: sink incoming ships with stones, pencils and exploding.. pencils.

play: http://www.bubblebox.com/play/action/1618.htm



Defense game.
Joran: Defend your planet by pulling incoming objects towards each other, while pulling bonuses to yourself.

play: http://www.newgrounds.com/portal/view/521353

23 December 2009

Civilization Wars

Civilization Wars.
Expand.  Hold.  Attack.  Re-reinforce.

play: http://www.bubblebox.com/play/adventure/1603.htm


Rotate the stars in 3D to form pictures.

play: http://armorgames.com/play/4998/starlight

17 December 2009

Acruz, behind the dark

Acruz, behind the dark.
Zelda-Diablo hybrid.

Likes: Cuteish art, powerful character.
Dislike: level grinding

faster site: http://armorgames.com/play/5003/arcuz
alternative site: http://www.bubblebox.com/play/adventure/1616.htm

14 December 2009

Battle of Ia Drang Valley - Day 1, post publicity post by Zeonic

Battle of Ia Drang Valley - Day 1, post publicity post by Zeonic

Arrived at SX. Geared up at The Stronghold. Encountered multiple swarms of mosquitoes. Insect repellent supplies depleted rapidly.

Combat area recced. Dense vegetation with patches of soft soil. Emerged from steaming jungle thinking we already won the war.

Battle commenced. Elimination game. Team Chak outnumbered Opfor 2 to 1. Situation excellent. Team Chak broke up into several smaller teams and advances into the jungle. Losses mount rapidly. Zeonic and Kongba flanked to the left and managed to take out two Opfor. Joran was missing and assumed dead. Game ends with 4 members of Team Chak surviving versus 2 for Opfor. Game goes to Team Chak.

Break for lunch at the club house. Penang Fried Kuay Teow was preferred over Chicken Chop. Lime juice was refreshing.

Second game begins. Team Chak was to capture Foxhole 1, establish spawn point and then proceed to primary objective of activating the siren at the Sniper Tree. Team Chak moved out in a long skirmishing line with both flanks moving forward ahead of the centre. Despite encountering automatic fire from the bunkers, Team Chak was able to focus overwhelming firepower on Opfor positions. Foxhole 1 taken. Sniper Tree was raining fire down and doing serious headshots. Team Chak overrunned the Sniper Tree and activated the siren. Game goes to Team Chak. Minimum losses to Team Chak.

Third game begins. Team Chak to defend Foxhole 1 position. Opfor will be attacking. Team Chak splits up and hold key positions around Foxhole 1. Opfor begins with a diversionary attack at the front, while two teams come from the flanks. Team Chak holds the left and centre positions. Opfor 3 men team flanking from the right penetrates into the defensive perimeter. Chak and Zeonic managed to hold them for a while, eliminating one. The other two took the right bunker and was holding higher ground. Accurate fire took out Zeonic and Chak. Team Chak was all but wiped out, with only 2 ladies still defending the primary objective. They fought to the very end. Game goes to Opfor.

Cleaned up and convoy moved to Jusco for some grilled Mahi mahi and Hohoho sauce.

Napoleon: Total War Impressions - First Look

Napoleon: Total War Impressions - First Look.
read more: http://www.gamespot.com/pc/strategy/napoleontotalwar/news.html?sid=6240618&mode=previews&om_act=convert&om_clk=previews&tag=previews;title;7

Star Wars: The Old Republic Hands-On - New Character Details and Playing the Sith Inquistor

Star Wars: The Old Republic Hands-On - New Character Details and Playing the Sith Inquistor.
read more: http://www.gamespot.com/pc/rpg/starwarstheoldrepublic/news.html?sid=6242790&mode=previews&om_act=convert&om_clk=previews&tag=previews;title;3

Joran: I liked the world from KOTOR.  Wonder how this MMO will turn out.

13 December 2009

Battle of Ia Drang Valley - Day 1, post publicity post

Battle of Ia Drang Valley - Day 1.
Date: 6 Dec
Venue: Austin hills, JB, West Malaysia.
event url: http://www.facebook.com/events.php?ref=sb#/event.php?eid=170431562461&index=1

The movie 'We Were Soldiers' starring Mel Gibson based on the book 'We were soldiers once, and young' recounted the events of this battle as the US Army's fought its first pitched battle in Vietnam against the NVA and VC.

The Battle of Ia Drang Valley - Day 1, will attempt to recreate the desperate fighting on the first day of this engagement. Subsequent months will see the events of Day 2, etc. recreated.

The more experienced players formed a team; let's call them OPFOR. While Wargh!Nuts chose to join the newbies to balance things out. Azman and his daughters also joined up to form Blue force.  8 v 19. 


mission brief

Azman and daughters


game 1
Elimination round.
At first, OPFOR made several kills easily from BF's scattered patrols.  Then BF put up a stubborn resistance in a ditch.  OPFOR managed to take out Azlan, with a loss of one of the OPFOR.  13 v 7.
Two of the OPFOR happened to run out of rounds at the same time and while their reloading actions were caught by Kongba.  Together with Zeonic, they managed to take them out.  11 v 5.
From then on, things look better and Blue force "won" with a count of 4 v 2.

game 2
Attack round.
Since Blue force was perceived to be the weaker team, they were given the choice of respawning once they captured the foxhole.  Their objective, however is to capture a tree house.

Blue force decided to ignore the re-spawn point and head straight for the objective.  5 men each was placed on each flank.  The center column consists of 8 men.  In practice, Blue force practically moved as a line.  One lady from BF sat out of this game while Xterix decided to join the fray, taking the side of OPFOR.  18 v 9.
The first resistance encountered was 2 defenders behind a log.  They exposed their position when the attackers got closed enough but they did not expect to be pinned down by pellets that came from 3 sides.  One by one, the defending positions were overrun.  OPFOR managed to outflank BF's right and took out 3 attackers.  15 v 7.
Joran for some strange reasons, exposed himself in the open when advancing - to be pinned down by defending fire, only to repeat his actions after he was saved by his comrades.  17 v 2.
When BF reached the treehouse, the last ambush was sprang and OPFOR took out 2 attackers (Joran included.  He later explained his baiting actions due to a gas feed problem).  The combined firepower of 16 markers cleared the treehouse and scored a cleared victory for BF.  16 v 0.

Since this was a game of respawns for BF, we should look at the kills instead.
BF's kills: 9
OPFOR's kills: 6

video: http://www.youtube.com/watch?v=NU7Yg__tH3c

game 3
defence round
Blue force was tasked with guarding a foxhole this time.  Zeonic wanted to repeat the previous tactics but Chak voted for defense.  2 rings of defenders were placed around the objective.  Xterix decided to play on, taking the side of OPFOR.  9 v 19.
Sporadic exchanges came from BF's 11 o'clock position and moved slowly towards their 1 o'clock position.  Defenders got taken out slowly via sniper fire.  8 v 16. 
Joran learnt the unfortunate lesson that paintballs does travel through a bush sometimes.  Under advice from his ghost, 2 defenders went about in a flanking move.  They got a 1 to 1 exchange.  7 v 15.
OPFOR continued probing the defenses of BF.  They were now attacking from the 3 o'clock and 6 o'clock positions.  The camp was missing 3 men from a flanking maneuver and currently numbers at 12.  In a surprise move, the 3 o'clock position was overran and the defenses collapsed.  The ladies in the foxhole fought to the end.  The siren was sounded from the foxhole and the flanking defenders realised they arrived too late.  7 v 2.

One of the more enjoyable woodsgame I've played to date.  Compared to Bukit Ramly, this venue have more options for movements and flanking.  Each side had their "perfect" game so everyone went around happy.  I'll probably go for another game next time.

Special thanks:
to our Orange ref - Laogao, for reffing for us.  He did so despite having a broken rib.

event url: http://www.facebook.com/events.php?ref=sb#/event.php?eid=170431562461&index=1

source of actual day's photos: http://www.facebook.com/album.php?aid=133148&id=72429483690&ref=mf

pictures credits:
Matthew Daniel Heng,
Lim Deqiang,
Cassie Siua,
Farid aka arms dealer
Wargh! Dogs

10 December 2009


Take off with ships armed with medieval weapons on chains and take out your enemies!

play: http://www.kongregate.com/games/Boredcom/arcanorum

08 December 2009

Siege Tank Defence

Siege Tank Defence.
Defend the center of the map type.  From the makers of Momentum Missile Mayhem.

Like: Fun
Dislikes: Heavy load, no tutorial.

play: http://armorgames.com/play/4946/siege-tank-defence

06 December 2009


Joran: A sequel of Hands of War.  While the original gives you the "freedom" of choosing your class by completing missions, this one lets you customise your skills as you like.

play: http://onemorelevel.com/game/shadowreign

Likes: Customisation.
Dislikes: Linear gameplay.  Level grinding